Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 49 days ago
6 / 5 / 12
K / D / A
41.9%
Kill participation
895.2
Damage / min
13,228g
492.7 gold / min
16
4 placed · 3 cleared
232
8.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpzz 1#0626
Rumble · Top
3 / 12 / 4
25.9% KP
21,661
21.3% share
8,274g
147 CS · 5.5/m
나의본색#KR1
Jarvan IV · Jungle
1 / 7 / 10
40.7% KP
13,386
13.2% share
9,061g
156 CS · 5.8/m
what is freedom#dyx
Locke · Mid
13 / 5 / 5
66.7% KP
27,729
27.3% share
14,350g
185 CS · 6.9/m
HLE GGomZi#666
Yunara · ADC
8 / 8 / 4
44.4% KP
29,326
28.8% share
14,656g
224 CS · 8.3/m
아무생각없음#0831
Shen · Support
2 / 11 / 11
48.1% KP
9,618
9.5% share
7,714g
24 CS · 0.9/m
Red side
Victory14小孩幻想赢对线#4453
Ambessa · Top
14 / 4 / 9
53.5% KP
42,723
28.7% share
15,550g
211 CS · 7.9/m
이 차가 식기전에#KR1
Hecarim · Jungle
6 / 5 / 12
41.9% KP
24,036
16.1% share
13,228g
232 CS · 8.6/m
srysrymb#1065
Akali · Mid
10 / 7 / 4
32.6% KP
33,040
22.2% share
11,915g
207 CS · 7.7/m
딸깍푸슝맨#一炊之夢
Hwei · ADC
6 / 7 / 15
48.8% KP
29,591
19.9% share
13,031g
221 CS · 8.2/m
Cecilia#1325
Camille · Support
7 / 5 / 15
51.2% KP
19,654
13.2% share
10,156g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
