Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 44 days ago
13 / 7 / 19
K / D / A
91.4%
Kill participation
1,236
Damage / min
18,210g
623.6 gold / min
29
5 placed · 5 cleared
280
9.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgodoyeong#고도영
Vladimir · Top
1 / 4 / 2
10.7% KP
14,393
17.9% share
10,596g
258 CS · 8.8/m
화이팅an#KR1
Wukong · Jungle
2 / 11 / 18
71.4% KP
11,446
14.2% share
9,726g
135 CS · 4.6/m
겨울왕국#KOREA
Anivia · Mid
10 / 4 / 6
57.1% KP
18,848
23.4% share
12,398g
200 CS · 6.8/m
Jinx#wzq
Yunara · ADC
13 / 9 / 11
85.7% KP
27,954
34.7% share
17,386g
267 CS · 9.1/m
또 치#rrrr
Lulu · Support
2 / 7 / 22
85.7% KP
7,888
9.8% share
8,702g
26 CS · 0.9/m
Red side
Victory롤계의구원자#16384
Teemo · Top
5 / 2 / 12
48.6% KP
23,675
20.9% share
11,071g
200 CS · 6.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
13 / 7 / 19
91.4% KP
36,092
31.8% share
18,210g
280 CS · 9.6/m
한달내로1페이지#아키요
Qiyana · Mid
3 / 7 / 7
28.6% KP
8,949
7.9% share
11,205g
211 CS · 7.2/m
우 원 강#KR1
Tristana · ADC
12 / 7 / 13
71.4% KP
27,139
23.9% share
18,175g
233 CS · 8/m
사리푸트라#KR1
Yuumi · Support
2 / 6 / 31
94.3% KP
17,667
15.6% share
8,897g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
