Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 44 days ago
7 / 1 / 7
K / D / A
100%
Kill participation
693
Damage / min
12,994g
526.8 gold / min
34
7 placed · 5 cleared
238
9.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어색했#7766
Fiora · Top
10 / 2 / 5
50% KP
20,320
22.7% share
12,134g
202 CS · 8.2/m
DK Solid#마 산
Xin Zhao · Jungle
6 / 3 / 12
60% KP
23,692
26.4% share
12,957g
229 CS · 9.3/m
기동타격대 누누#Nunu
Nunu & Willump · Mid
7 / 4 / 14
70% KP
19,210
21.4% share
10,644g
158 CS · 6.4/m
유관빈#48KG
Syndra · ADC
4 / 3 / 11
50% KP
15,891
17.7% share
11,432g
206 CS · 8.4/m
빠빠라기#KR3
Camille · Support
3 / 2 / 9
40% KP
10,575
11.8% share
8,055g
26 CS · 1.1/m
Red side
DefeatZzk#asdf
Gnar · Top
1 / 12 / 2
21.4% KP
11,150
16.3% share
7,351g
143 CS · 5.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
7 / 1 / 7
100% KP
17,094
24.9% share
12,994g
238 CS · 9.6/m
Wonderwall#mid
Locke · Mid
4 / 7 / 2
42.9% KP
15,781
23% share
9,120g
193 CS · 7.8/m
jkjkjkjkk#1173
Yunara · ADC
2 / 5 / 6
57.1% KP
17,492
25.5% share
10,530g
224 CS · 9.1/m
Chase#Cecil
Alistar · Support
0 / 5 / 9
64.3% KP
7,024
10.2% share
6,416g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
