Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 43 days ago
4 / 3 / 7
K / D / A
84.6%
Kill participation
606.4
Damage / min
9,526g
466.6 gold / min
12
2 placed · 1 cleared
153
7.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWonderwall#mid
Lissandra · Top
3 / 1 / 6
37.5% KP
11,057
16.7% share
8,733g
190 CS · 9.3/m
유관빈#48KG
Aatrox · Jungle
9 / 1 / 4
54.2% KP
15,272
23.1% share
10,228g
157 CS · 7.7/m
EPG 카이조쿠단#키자루
Locke · Mid
4 / 8 / 6
41.7% KP
14,448
21.8% share
7,828g
143 CS · 7/m
Blue#KR33
Kalista · ADC
7 / 1 / 7
58.3% KP
21,414
32.3% share
11,619g
207 CS · 10.1/m
DNS Quantum#KR 1
Renata Glasc · Support
1 / 2 / 13
58.3% KP
4,059
6.1% share
6,472g
14 CS · 0.7/m
Red side
DefeatIvory#1012
Galio · Top
2 / 5 / 3
38.5% KP
9,380
17.6% share
7,385g
153 CS · 7.5/m
이 차가 식기전에#KR1
Hecarim · Jungle
4 / 3 / 7
84.6% KP
12,381
23.2% share
9,526g
153 CS · 7.5/m
BLG 온#KR1
Akali · Mid
6 / 5 / 2
61.5% KP
15,579
29.2% share
8,001g
158 CS · 7.7/m
T1 Eclipse#2009
Ezreal · ADC
1 / 4 / 2
23.1% KP
12,416
23.3% share
8,147g
180 CS · 8.8/m
다시 잘해보기#KR12
Karma · Support
0 / 7 / 1
7.7% KP
3,623
6.8% share
4,406g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
