Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Flex · 41 days ago
11 / 7 / 6
K / D / A
85%
Kill participation
921.6
Damage / min
12,665g
541.6 gold / min
10
3 placed · 0 cleared
188
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat뽀삐도 미녀라구요#뽀미녀
Poppy · Top
0 / 7 / 1
5% KP
12,925
18.4% share
6,387g
120 CS · 5.1/m
이 차가 식기전에#KR1
Hecarim · Jungle
11 / 7 / 6
85% KP
21,550
30.7% share
12,665g
188 CS · 8/m
쵸비를이긴남자#KR1
Vladimir · Mid
7 / 5 / 2
45% KP
21,108
30% share
10,694g
167 CS · 7.1/m
녹 고#치치직
Ezreal · ADC
2 / 8 / 5
35% KP
10,921
15.5% share
6,834g
92 CS · 3.9/m
조재원#여친구함
Thresh · Support
0 / 11 / 10
50% KP
3,765
5.4% share
6,180g
16 CS · 0.7/m
Red side
Victory말말숙숙이#KR1
Udyr · Top
4 / 3 / 6
27% KP
16,977
17.3% share
10,427g
201 CS · 8.6/m
딸기 모찌#0530
Zed · Jungle
9 / 4 / 3
32.4% KP
13,369
13.6% share
12,096g
156 CS · 6.7/m
S S#3 3
Locke · Mid
7 / 5 / 8
40.5% KP
17,118
17.4% share
9,908g
166 CS · 7.1/m
차히크#Navi
Lucian · ADC
16 / 4 / 8
64.9% KP
47,271
48% share
16,334g
251 CS · 10.7/m
미 니#ฅ ฅ
Milio · Support
1 / 4 / 24
67.6% KP
3,666
3.7% share
8,279g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
