Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 41 days ago
6 / 2 / 9
K / D / A
48.4%
Kill participation
644.9
Damage / min
10,935g
490.7 gold / min
22
6 placed · 3 cleared
194
8.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1Jiang#2003
Jayce · Top
0 / 7 / 4
40% KP
15,292
27.9% share
8,436g
195 CS · 8.8/m
evi#MioHF
Bel'Veth · Jungle
3 / 2 / 1
40% KP
5,111
9.3% share
9,089g
173 CS · 7.8/m
대광 #God
Locke · Mid
3 / 5 / 0
30% KP
11,061
20.2% share
9,442g
199 CS · 8.9/m
냐하하#2698
Zeri · ADC
3 / 9 / 1
40% KP
16,792
30.6% share
9,708g
214 CS · 9.6/m
Croco#0223
Lulu · Support
1 / 8 / 4
50% KP
6,574
12% share
6,654g
23 CS · 1/m
Red side
VictoryT1 Midir#KR06
K'Sante · Top
5 / 2 / 2
22.6% KP
10,961
14.9% share
9,929g
216 CS · 9.7/m
이 차가 식기전에#KR1
Hecarim · Jungle
6 / 2 / 9
48.4% KP
14,370
19.5% share
10,935g
194 CS · 8.7/m
Ivory#1012
Syndra · Mid
4 / 1 / 3
22.6% KP
15,429
21% share
10,251g
221 CS · 9.9/m
Rainy day#0808
Yunara · ADC
13 / 5 / 8
67.7% KP
27,139
36.9% share
15,600g
217 CS · 9.7/m
Last Sumnner#KR1
Rakan · Support
3 / 0 / 19
71% KP
5,705
7.8% share
8,314g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
