Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 39 days ago
5 / 8 / 2
K / D / A
70%
Kill participation
431.3
Damage / min
9,918g
451.2 gold / min
23
3 placed · 5 cleared
174
7.9 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Midir#KR06
Ambessa · Top
1 / 0 / 5
27.3% KP
12,984
18% share
8,896g
212 CS · 9.6/m
Kimman#zxfkk
Jarvan IV · Jungle
6 / 2 / 5
50% KP
14,214
19.7% share
10,717g
182 CS · 8.3/m
Ivory#1012
Ekko · Mid
6 / 5 / 2
36.4% KP
14,378
19.9% share
10,107g
168 CS · 7.6/m
suis#kr7
Ezreal · ADC
8 / 2 / 5
59.1% KP
21,233
29.4% share
12,482g
220 CS · 10/m
Dorian#0404
Karma · Support
1 / 2 / 12
59.1% KP
9,479
13.1% share
7,320g
35 CS · 1.6/m
Red side
Defeatkiin#KR1
Naafiri · Top
0 / 4 / 1
10% KP
13,049
23.6% share
8,264g
216 CS · 9.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
5 / 8 / 2
70% KP
9,482
17.2% share
9,918g
174 CS · 7.9/m
허거덩#0303
Sylas · Mid
4 / 4 / 3
70% KP
22,301
40.4% share
9,805g
195 CS · 8.9/m
抖音武器王安逸#上单全能王
Xerath · ADC
0 / 3 / 3
30% KP
6,121
11.1% share
8,225g
186 CS · 8.5/m
WBG Moham#lpl
Pyke · Support
1 / 3 / 3
40% KP
4,223
7.7% share
5,758g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
