Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 36 days ago
7 / 1 / 8
K / D / A
62.5%
Kill participation
940.5
Damage / min
13,620g
508.5 gold / min
28
8 placed · 5 cleared
243
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat기리보이혁갓#아입니두
Gwen · Top
2 / 4 / 1
25% KP
16,169
24.9% share
8,972g
208 CS · 7.8/m
Im noob777#777
Talon · Jungle
4 / 5 / 3
58.3% KP
15,699
24.2% share
10,474g
166 CS · 6.2/m
Kisara Yagyu#執行者
Yasuo · Mid
2 / 5 / 5
58.3% KP
10,886
16.8% share
10,248g
216 CS · 8.1/m
꼬마딩구리#KR1
Yunara · ADC
3 / 3 / 1
33.3% KP
13,834
21.3% share
12,186g
267 CS · 10/m
Capriccio#KR1
Karma · Support
1 / 7 / 8
75% KP
8,382
12.9% share
7,125g
16 CS · 0.6/m
Red side
Victory큼방가요#KR2
Lulu · Top
1 / 2 / 4
20.8% KP
15,979
17.8% share
8,832g
191 CS · 7.1/m
이 차가 식기전에#KR1
Hecarim · Jungle
7 / 1 / 8
62.5% KP
25,189
28.1% share
13,620g
243 CS · 9.1/m
Ivory#1012
Vex · Mid
6 / 4 / 7
54.2% KP
17,777
19.8% share
11,684g
234 CS · 8.7/m
히트맨#ddddd
Xerath · ADC
5 / 2 / 8
54.2% KP
17,595
19.6% share
12,435g
195 CS · 7.3/m
죽기 아니면 살기#0305
Senna · Support
5 / 3 / 15
83.3% KP
13,220
14.7% share
10,433g
51 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
