Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Defeat
Ranked Solo/Duo · 34 days ago
3 / 8 / 10
K / D / A
68.4%
Kill participation
753.9
Damage / min
10,240g
390.8 gold / min
22
7 placed · 2 cleared
166
6.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat데이터얻는계정#지나갈게요
Ambessa · Top
3 / 1 / 4
36.8% KP
21,798
23.7% share
11,092g
246 CS · 9.4/m
이 차가 식기전에#KR1
Sejuani · Jungle
3 / 8 / 10
68.4% KP
19,753
21.5% share
10,240g
166 CS · 6.3/m
Saber#kr12
Sylas · Mid
4 / 12 / 6
52.6% KP
15,690
17.1% share
8,759g
156 CS · 6/m
sunflower#oioi
Corki · ADC
6 / 7 / 6
63.2% KP
28,076
30.5% share
13,668g
244 CS · 9.3/m
도 선#1120
Rengar · Support
3 / 12 / 3
31.6% KP
6,594
7.2% share
7,900g
28 CS · 1.1/m
Red side
Victory황가렌#KR1
Garen · Top
2 / 1 / 3
12.5% KP
13,761
11.9% share
8,381g
171 CS · 6.5/m
haerin#하이린
Naafiri · Jungle
15 / 5 / 12
67.5% KP
35,429
30.6% share
15,627g
205 CS · 7.8/m
Tear#BLG
Yone · Mid
14 / 6 / 6
50% KP
34,731
30% share
13,751g
207 CS · 7.9/m
qianzaoche#23512
Jhin · ADC
7 / 3 / 13
50% KP
20,384
17.6% share
14,258g
239 CS · 9.1/m
rell#Mio韩服
Rakan · Support
2 / 4 / 26
70% KP
11,633
10% share
8,799g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
