Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 34 days ago
17 / 2 / 14
K / D / A
75.6%
Kill participation
1,106.1
Damage / min
20,151g
613.4 gold / min
38
10 placed · 3 cleared
345
10.5 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOnPi#온 피
Yone · Top
3 / 5 / 4
35% KP
29,914
23.9% share
14,644g
361 CS · 11/m
EPG 카이조쿠단#로 저
Sylas · Jungle
3 / 10 / 6
45% KP
19,501
15.5% share
11,670g
163 CS · 5/m
NinjaKiwi#KoR
Xerath · Mid
8 / 5 / 4
60% KP
36,590
29.2% share
16,076g
259 CS · 7.9/m
FAILNOT#XXX
Ezreal · ADC
6 / 11 / 8
70% KP
35,428
28.2% share
15,970g
258 CS · 7.9/m
Polo RalphLauren#RRL
Soraka · Support
0 / 10 / 13
65% KP
3,986
3.2% share
8,936g
32 CS · 1/m
Red side
Victory꼬마딩구리#KR1
Jax · Top
7 / 4 / 8
36.6% KP
20,795
16.7% share
14,494g
250 CS · 7.6/m
이 차가 식기전에#KR1
Hecarim · Jungle
17 / 2 / 14
75.6% KP
36,334
29.2% share
20,151g
345 CS · 10.5/m
ruseuso#0525
Twisted Fate · Mid
6 / 3 / 13
46.3% KP
25,057
20.1% share
15,191g
261 CS · 7.9/m
HHH#KR2
Jhin · ADC
11 / 5 / 13
58.5% KP
26,829
21.5% share
16,978g
251 CS · 7.6/m
아스테리즘#아스테르
Camille · Support
0 / 6 / 20
48.8% KP
15,553
12.5% share
10,371g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
