Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 34 days ago
21 / 9 / 11
K / D / A
72.7%
Kill participation
1,525.7
Damage / min
20,775g
606.6 gold / min
37
6 placed · 7 cleared
282
8.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKisara Yagyu#執行者
Yone · Top
6 / 7 / 7
34.2% KP
44,797
28% share
15,964g
309 CS · 9/m
Yue#20116
Cho'Gath · Jungle
5 / 9 / 14
50% KP
30,503
19.1% share
13,829g
211 CS · 6.2/m
손건히#0614
Locke · Mid
8 / 12 / 14
57.9% KP
28,018
17.5% share
14,037g
186 CS · 5.4/m
meviusskybluelon#gs6mg
Jhin · ADC
17 / 6 / 6
60.5% KP
46,574
29.1% share
20,558g
316 CS · 9.2/m
컹스한와꾸#KR1
Leona · Support
2 / 10 / 16
47.4% KP
9,947
6.2% share
10,041g
28 CS · 0.8/m
Red side
VictoryZx56t#Miss
Malphite · Top
5 / 2 / 13
40.9% KP
23,984
14.3% share
14,338g
226 CS · 6.6/m
이 차가 식기전에#KR1
Hecarim · Jungle
21 / 9 / 11
72.7% KP
52,256
31.1% share
20,775g
282 CS · 8.2/m
glffhQHd#KR1
Lissandra · Mid
7 / 9 / 21
63.6% KP
37,607
22.4% share
14,298g
255 CS · 7.4/m
정말망했다#666
Draven · ADC
9 / 8 / 12
47.7% KP
40,127
23.9% share
17,224g
250 CS · 7.3/m
월요병가#KR1
Karma · Support
2 / 10 / 25
61.4% KP
13,799
8.2% share
10,324g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
