Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 30 days ago
5 / 2 / 7
K / D / A
44.4%
Kill participation
383.4
Damage / min
16,362g
510.2 gold / min
44
6 placed · 9 cleared
326
10.2 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBean#커피빈
Aatrox · Top
4 / 2 / 10
51.9% KP
18,119
18.4% share
13,378g
248 CS · 7.7/m
이 차가 식기전에#KR1
Hecarim · Jungle
5 / 2 / 7
44.4% KP
12,293
12.5% share
16,362g
326 CS · 10.2/m
No Surprises#199
Gangplank · Mid
12 / 5 / 9
77.8% KP
37,853
38.5% share
17,379g
264 CS · 8.2/m
MAGEBLOOD#E500
Vladimir · ADC
6 / 3 / 7
48.1% KP
27,746
28.2% share
14,860g
279 CS · 8.7/m
synn#KR1
Rakan · Support
0 / 1 / 14
51.9% KP
2,381
2.4% share
8,479g
31 CS · 1/m
Red side
DefeatHezs#0112
Yone · Top
6 / 7 / 0
46.2% KP
30,472
28.2% share
14,601g
307 CS · 9.6/m
라쿤99#KR1
Zyra · Jungle
2 / 6 / 6
61.5% KP
23,819
22% share
11,889g
224 CS · 7/m
zyjhmmmmm#1229
Nasus · Mid
2 / 7 / 6
61.5% KP
14,714
13.6% share
9,420g
175 CS · 5.5/m
헤안나 스미레#탕 쿠쿠
Zeri · ADC
3 / 3 / 1
30.8% KP
27,306
25.3% share
15,679g
368 CS · 11.5/m
Cecilia#1325
Lulu · Support
0 / 4 / 8
61.5% KP
11,726
10.9% share
8,174g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
