Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 29 days ago
13 / 3 / 12
K / D / A
56.8%
Kill participation
958.4
Damage / min
17,765g
617.6 gold / min
27
9 placed · 1 cleared
314
10.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat엄민규#kr4
Urgot · Top
2 / 10 / 5
31.8% KP
18,223
18.2% share
10,529g
222 CS · 7.7/m
파워냉방#777
Jayce · Jungle
2 / 10 / 17
86.4% KP
25,801
25.7% share
12,831g
162 CS · 5.6/m
Unique#0303
Ekko · Mid
10 / 3 / 2
54.5% KP
23,787
23.7% share
16,004g
259 CS · 9/m
오니가 되지 않으면 죽이겠다#렌고쿠
Ezreal · ADC
7 / 14 / 5
54.5% KP
27,590
27.5% share
12,825g
189 CS · 6.6/m
김김김#KR2
Braum · Support
1 / 7 / 12
59.1% KP
4,835
4.8% share
8,366g
35 CS · 1.2/m
Red side
Victory잠자는 왕#KR1
Ambessa · Top
8 / 5 / 6
31.8% KP
25,896
22.1% share
13,858g
248 CS · 8.6/m
이 차가 식기전에#KR1
Hecarim · Jungle
13 / 3 / 12
56.8% KP
27,569
23.5% share
17,765g
314 CS · 10.9/m
Stronger#kr51
Ryze · Mid
6 / 8 / 9
34.1% KP
22,140
18.9% share
11,807g
237 CS · 8.2/m
Heart Attack#kr0
Draven · ADC
16 / 4 / 6
50% KP
35,230
30% share
20,558g
275 CS · 9.6/m
천대광#KR1
Nautilus · Support
1 / 2 / 20
47.7% KP
6,597
5.6% share
8,693g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
