Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 29 days ago
11 / 5 / 11
K / D / A
64.7%
Kill participation
959.7
Damage / min
15,046g
527.9 gold / min
33
6 placed · 7 cleared
232
8.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat의문의 이렐리아 유저#KR2
Irelia · Top
8 / 6 / 4
35.3% KP
20,821
20.3% share
12,877g
252 CS · 8.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
11 / 5 / 11
64.7% KP
27,352
26.7% share
15,046g
232 CS · 8.1/m
kagurachan#nini
Galio · Mid
4 / 6 / 13
50% KP
14,374
14% share
9,786g
140 CS · 4.9/m
MIKASA#mio韩服
Tristana · ADC
11 / 4 / 3
41.2% KP
31,012
30.2% share
17,257g
281 CS · 9.9/m
GM ADC#KR1
Yuumi · Support
0 / 4 / 17
50% KP
9,021
8.8% share
8,497g
19 CS · 0.7/m
Red side
VictoryYoruka Kirihime#KR4
Yone · Top
5 / 6 / 6
44% KP
18,837
19% share
12,431g
231 CS · 8.1/m
한 울#9430
Talon · Jungle
6 / 6 / 8
56% KP
14,783
14.9% share
13,581g
190 CS · 6.7/m
동구리미드#피노키오
Ahri · Mid
6 / 9 / 15
84% KP
36,250
36.6% share
13,302g
238 CS · 8.4/m
czw6677#czw
Yunara · ADC
8 / 7 / 7
60% KP
24,094
24.3% share
16,686g
257 CS · 9/m
기고만장원#59988
Leona · Support
0 / 6 / 15
60% KP
5,196
5.2% share
7,880g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
