Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 26 days ago
7 / 1 / 14
K / D / A
67.7%
Kill participation
998.7
Damage / min
16,284g
527.8 gold / min
27
8 placed · 1 cleared
271
8.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音苏苏狮子#5200
Rengar · Top
7 / 7 / 3
37% KP
24,692
20.2% share
12,749g
229 CS · 7.4/m
I am free#1017
Sylas · Jungle
7 / 6 / 10
63% KP
21,589
17.6% share
13,921g
242 CS · 7.8/m
Tempester#KR3
Aurora · Mid
10 / 5 / 6
59.3% KP
36,593
29.9% share
13,238g
244 CS · 7.9/m
ADINAKIGN#7339
Zeri · ADC
2 / 9 / 11
48.1% KP
26,082
21.3% share
13,471g
266 CS · 8.6/m
자다깨서물달라고칭얼대는이도윤#KR1
Yuumi · Support
1 / 4 / 20
77.8% KP
13,439
11% share
9,641g
20 CS · 0.6/m
Red side
Victory抖音丶星宇#wxy
Kled · Top
6 / 5 / 8
45.2% KP
32,702
26.7% share
14,454g
230 CS · 7.5/m
이 차가 식기전에#KR1
Hecarim · Jungle
7 / 1 / 14
67.7% KP
30,809
25.1% share
16,284g
271 CS · 8.8/m
POUt#QQ1
Mel · Mid
9 / 6 / 3
38.7% KP
21,128
17.2% share
13,651g
248 CS · 8/m
쥐정우2#6705
Yunara · ADC
6 / 6 / 11
54.8% KP
22,237
18.1% share
15,484g
262 CS · 8.5/m
The Herta#Hokai
Pantheon · Support
3 / 9 / 9
38.7% KP
15,802
12.9% share
9,493g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
