Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Flex · 19 days ago
12 / 7 / 10
K / D / A
71%
Kill participation
1,248.8
Damage / min
23,820g
605.8 gold / min
29
4 placed · 5 cleared
390
9.9 CS / min
Objective control
1
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat녹 고#치치직
Nocturne · Top
5 / 8 / 12
54.8% KP
27,493
19.2% share
14,826g
251 CS · 6.4/m
이 차가 식기전에#KR1
Hecarim · Jungle
12 / 7 / 10
71% KP
49,099
34.2% share
23,820g
390 CS · 9.9/m
쵸비를이긴남자#KR1
Malzahar · Mid
8 / 8 / 8
51.6% KP
40,422
28.2% share
15,999g
263 CS · 6.7/m
즐겜을하는맨#시비환영
Kai'Sa · ADC
5 / 15 / 10
48.4% KP
19,647
13.7% share
15,777g
269 CS · 6.8/m
빡겜을하는맨#칭찬환영
Seraphine · Support
1 / 14 / 13
45.2% KP
6,781
4.7% share
10,160g
32 CS · 0.8/m
Red side
Victory난 정말 괜찮아#12345
Ambessa · Top
14 / 6 / 10
46.2% KP
41,681
24.6% share
18,825g
282 CS · 7.2/m
교회오빠절로가#KR1
Lee Sin · Jungle
9 / 8 / 20
55.8% KP
27,832
16.4% share
15,985g
197 CS · 5/m
태쌤그는감히전설이라고할수있다#2982
Anivia · Mid
8 / 4 / 15
44.2% KP
38,278
22.6% share
16,235g
311 CS · 7.9/m
우즈마키 이지범#KR1
Xayah · ADC
18 / 5 / 15
63.5% KP
45,922
27.1% share
24,767g
355 CS · 9/m
채소나라#KR1
Poppy · Support
3 / 8 / 29
61.5% KP
15,530
9.2% share
12,118g
25 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
