Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 9 days ago
7 / 11 / 8
K / D / A
65.2%
Kill participation
921.1
Damage / min
12,561g
461.8 gold / min
25
6 placed · 2 cleared
196
7.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory사카타 긴토키#hwan1
Udyr · Top
5 / 5 / 13
37.5% KP
14,781
12.5% share
10,705g
171 CS · 6.3/m
와구카운터#아프지
Nidalee · Jungle
9 / 6 / 23
66.7% KP
22,076
18.6% share
14,665g
202 CS · 7.4/m
뮤탈리스크#1123
LeBlanc · Mid
4 / 4 / 18
45.8% KP
22,762
19.2% share
10,977g
168 CS · 6.2/m
마문2#0310
Jinx · ADC
17 / 3 / 14
64.6% KP
44,185
37.3% share
20,866g
285 CS · 10.5/m
soodangkim#vdz
Pyke · Support
13 / 5 / 17
62.5% KP
14,808
12.5% share
11,490g
14 CS · 0.5/m
Red side
DefeatError404Teemo#실명중독자
Teemo · Top
6 / 8 / 8
60.9% KP
28,694
29.3% share
12,661g
204 CS · 7.5/m
이 차가 식기전에#KR1
Hecarim · Jungle
7 / 11 / 8
65.2% KP
25,055
25.6% share
12,561g
196 CS · 7.2/m
포악한 너구리#kr12
Galio · Mid
3 / 11 / 9
52.2% KP
15,567
15.9% share
9,153g
158 CS · 5.8/m
결 혼#KR1
Aphelios · ADC
3 / 7 / 4
30.4% KP
20,293
20.7% share
11,607g
215 CS · 7.9/m
BRO Felix#1012
Rell · Support
4 / 11 / 7
47.8% KP
8,343
8.5% share
7,992g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
