Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 7 days ago
7 / 1 / 10
K / D / A
77.3%
Kill participation
619.7
Damage / min
9,956g
519.4 gold / min
20
5 placed · 1 cleared
194
10.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOnFleek#KR2
Renekton · Top
1 / 2 / 5
54.5% KP
9,536
25.3% share
6,933g
161 CS · 8.4/m
天上天下#kr111
Nidalee · Jungle
1 / 5 / 5
54.5% KP
5,366
14.3% share
6,459g
121 CS · 6.3/m
내최애는막차를탄다#일요일
Aurelion Sol · Mid
4 / 3 / 4
72.7% KP
10,811
28.7% share
6,900g
130 CS · 6.8/m
FAad#2007
Kai'Sa · ADC
4 / 3 / 1
45.5% KP
4,829
12.8% share
8,356g
152 CS · 7.9/m
밤이잠든사이에별이울어#이울어
Pantheon · Support
1 / 9 / 7
72.7% KP
7,077
18.8% share
5,513g
31 CS · 1.6/m
Red side
Victory저능아 판독기#0102
Rumble · Top
4 / 0 / 3
31.8% KP
9,744
17.8% share
7,245g
153 CS · 8/m
이 차가 식기전에#KR1
Hecarim · Jungle
7 / 1 / 10
77.3% KP
11,878
21.7% share
9,956g
194 CS · 10.1/m
S Y#0520
Akshan · Mid
4 / 4 / 4
36.4% KP
13,182
24% share
8,552g
169 CS · 8.8/m
고냉고냉#KR1
Vel'Koz · ADC
6 / 1 / 7
59.1% KP
14,966
27.3% share
10,488g
187 CS · 9.8/m
침착한 사람#0131
Nautilus · Support
1 / 5 / 17
81.8% KP
5,053
9.2% share
5,782g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
