Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 6 days ago
14 / 5 / 12
K / D / A
60.5%
Kill participation
982.7
Damage / min
16,484g
604.9 gold / min
24
5 placed · 2 cleared
254
9.3 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhantasm#korea
Akshan · Top
7 / 6 / 5
41.4% KP
23,238
23.3% share
12,763g
214 CS · 7.9/m
抖音格局2#Znlm
Graves · Jungle
4 / 10 / 8
41.4% KP
16,301
16.4% share
10,731g
160 CS · 5.9/m
抖音王纪超#26号首秀
Lissandra · Mid
7 / 7 / 8
51.7% KP
19,384
19.5% share
11,810g
198 CS · 7.3/m
HLE Gumayusi#0298
Jhin · ADC
5 / 10 / 9
48.3% KP
17,100
17.2% share
11,945g
228 CS · 8.4/m
타 잔#KR1
LeBlanc · Support
6 / 10 / 17
79.3% KP
23,545
23.6% share
10,108g
34 CS · 1.2/m
Red side
VictorySimsons#spfd
Pantheon · Top
14 / 5 / 7
48.8% KP
34,310
26.2% share
13,882g
185 CS · 6.8/m
이 차가 식기전에#KR1
Hecarim · Jungle
14 / 5 / 12
60.5% KP
26,779
20.5% share
16,484g
254 CS · 9.3/m
BLG 온#KR1
Viktor · Mid
3 / 4 / 6
20.9% KP
29,557
22.6% share
11,253g
246 CS · 9/m
LazyFeel#KR7
Yunara · ADC
11 / 6 / 12
53.5% KP
30,279
23.2% share
16,803g
251 CS · 9.2/m
let it be#0815
Lulu · Support
1 / 9 / 26
62.8% KP
9,841
7.5% share
9,403g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
