Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · Yesterday
6 / 3 / 8
K / D / A
56%
Kill participation
477.9
Damage / min
14,542g
490.2 gold / min
38
9 placed · 6 cleared
287
9.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat마인크래트프#세체뽀
Warwick · Top
2 / 3 / 3
27.8% KP
16,249
17.4% share
10,228g
226 CS · 7.6/m
抖音丶星宇#wxy
Graves · Jungle
3 / 6 / 7
55.6% KP
14,188
15.2% share
11,543g
176 CS · 5.9/m
OnPi#온 피
Sylas · Mid
2 / 6 / 2
22.2% KP
18,960
20.3% share
8,861g
174 CS · 5.9/m
모린이먹여살리기#0310
Yunara · ADC
8 / 4 / 4
66.7% KP
25,346
27.1% share
16,356g
322 CS · 10.9/m
책임감없는사람#알아둬
Brand · Support
3 / 6 / 10
72.2% KP
18,842
20.1% share
8,740g
24 CS · 0.8/m
Red side
Victory기리보이혁갓#아입니두
Jax · Top
4 / 1 / 3
28% KP
29,674
27.9% share
13,164g
250 CS · 8.4/m
이 차가 식기전에#KR1
Hecarim · Jungle
6 / 3 / 8
56% KP
14,178
13.3% share
14,542g
287 CS · 9.7/m
헤겔의변증법#정반합
Akali · Mid
7 / 4 / 1
32% KP
27,724
26.1% share
12,631g
233 CS · 7.9/m
Charge#ocean
Jhin · ADC
4 / 6 / 6
40% KP
19,702
18.5% share
13,434g
266 CS · 9/m
쌔 디#쌔디0
Karma · Support
4 / 4 / 14
72% KP
15,043
14.1% share
9,795g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
