Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 98 days ago
6 / 6 / 16
K / D / A
57.9%
Kill participation
1,259.6
Damage / min
13,743g
463.8 gold / min
35
15 placed · 2 cleared
198
6.7 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat자신만의 길#XXX
Aatrox · Top
3 / 5 / 9
35.3% KP
22,274
20.1% share
12,361g
219 CS · 7.4/m
유튜브 니원#구독좋아요
Naafiri · Jungle
7 / 8 / 3
29.4% KP
20,419
18.4% share
13,338g
205 CS · 6.9/m
xiaocaobao#니얼귤
Ryze · Mid
10 / 9 / 5
44.1% KP
26,054
23.5% share
15,505g
310 CS · 10.5/m
지 댕#KR00
Mel · ADC
9 / 8 / 3
35.3% KP
21,914
19.7% share
14,735g
250 CS · 8.4/m
NAYO#XXXX
Zoe · Support
5 / 8 / 10
44.1% KP
20,315
18.3% share
10,705g
47 CS · 1.6/m
Red side
Victory태양물고기#6797
Gangplank · Top
6 / 6 / 16
57.9% KP
37,327
29.4% share
13,743g
198 CS · 6.7/m
첫눈이 내리면 좋겠어#2009
Bel'Veth · Jungle
10 / 4 / 6
42.1% KP
25,024
19.7% share
15,560g
246 CS · 8.3/m
zazazazazazazaza#kr01
Taliyah · Mid
12 / 9 / 5
44.7% KP
28,811
22.7% share
15,995g
279 CS · 9.4/m
6두콩#KR1
Jayce · ADC
3 / 8 / 10
34.2% KP
18,071
14.2% share
13,919g
227 CS · 7.7/m
미드양보점#KR1
Zed · Support
7 / 7 / 9
42.1% KP
17,897
14.1% share
11,931g
82 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
