Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 98 days ago
8 / 7 / 20
K / D / A
60.9%
Kill participation
1,453.6
Damage / min
17,256g
472.3 gold / min
36
10 placed · 1 cleared
300
8.2 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
8 / 7 / 20
60.9% KP
53,104
25.1% share
17,256g
300 CS · 8.2/m
winter#ovo1
Vi · Jungle
11 / 5 / 21
69.6% KP
41,930
19.8% share
18,163g
267 CS · 7.3/m
쏘 테#KR1
Locke · Mid
13 / 17 / 10
50% KP
45,506
21.5% share
15,532g
205 CS · 5.6/m
소중한 삶#kr2
Viktor · ADC
11 / 8 / 19
65.2% KP
57,756
27.3% share
19,019g
272 CS · 7.4/m
박1순#킁킁킁
Pyke · Support
3 / 6 / 21
52.2% KP
13,433
6.3% share
10,694g
36 CS · 1/m
Red side
Victoryjackeybeibei#0810
Aatrox · Top
9 / 8 / 9
41.9% KP
32,395
21.9% share
15,013g
200 CS · 5.5/m
편백나무침대#포근함
Dr. Mundo · Jungle
6 / 6 / 12
41.9% KP
24,958
16.9% share
15,355g
243 CS · 6.7/m
갈크크#갈 갈
Irelia · Mid
20 / 13 / 8
65.1% KP
47,129
31.8% share
21,981g
302 CS · 8.3/m
말티즈카와이#KR1
Zeri · ADC
6 / 10 / 12
41.9% KP
29,959
20.2% share
19,627g
375 CS · 10.3/m
Dream#0387
Nautilus · Support
2 / 9 / 22
55.8% KP
13,589
9.2% share
10,687g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
