Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 97 days ago
10 / 6 / 5
K / D / A
50%
Kill participation
1,339.6
Damage / min
12,853g
501.7 gold / min
26
11 placed · 1 cleared
221
8.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Rumble · Top
3 / 7 / 12
34.1% KP
25,155
18.6% share
9,210g
137 CS · 5.3/m
felisa#KR1
Naafiri · Jungle
10 / 4 / 15
56.8% KP
27,876
20.6% share
14,162g
182 CS · 7.1/m
ちいかわ#KR3
Yone · Mid
10 / 6 / 8
40.9% KP
30,690
22.7% share
14,171g
219 CS · 8.5/m
BLG Viper#0708
Zeri · ADC
17 / 3 / 6
52.3% KP
35,086
26% share
20,444g
303 CS · 11.8/m
xycg#KR1
Camille · Support
4 / 10 / 15
43.2% KP
16,288
12.1% share
9,869g
16 CS · 0.6/m
Red side
Defeat어쩌라고맞짱뜰까#HOYA
Anivia · Top
5 / 8 / 8
43.3% KP
18,263
18.1% share
9,346g
159 CS · 6.2/m
haerin#하이린
Nocturne · Jungle
6 / 9 / 7
43.3% KP
18,589
18.4% share
10,673g
148 CS · 5.8/m
태양물고기#6797
Gangplank · Mid
10 / 6 / 5
50% KP
34,317
34% share
12,853g
221 CS · 8.6/m
Blurry music#insta
Syndra · ADC
8 / 10 / 6
46.7% KP
21,667
21.5% share
11,956g
197 CS · 7.7/m
New York#dream
Nautilus · Support
1 / 11 / 11
40% KP
8,167
8.1% share
7,100g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
