Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 97 days ago
1 / 7 / 11
K / D / A
37.5%
Kill participation
690.3
Damage / min
13,338g
376.1 gold / min
26
14 placed · 1 cleared
228
6.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
1 / 7 / 11
37.5% KP
24,481
15.9% share
13,338g
228 CS · 6.4/m
Bubbaloo#hao
Naafiri · Jungle
5 / 12 / 13
56.3% KP
22,016
14.3% share
14,879g
189 CS · 5.3/m
CCCdda#OET
Orianna · Mid
4 / 8 / 15
59.4% KP
39,819
25.9% share
13,888g
268 CS · 7.6/m
말티즈카와이#KR1
Zeri · ADC
21 / 6 / 8
90.6% KP
58,478
38.1% share
25,598g
407 CS · 11.5/m
열심히할게#그만좀던져
Alistar · Support
1 / 12 / 17
56.3% KP
8,724
5.7% share
9,854g
12 CS · 0.3/m
Red side
DefeatKIRINJI#0826
K'Sante · Top
2 / 6 / 8
22.2% KP
15,248
10.2% share
11,749g
245 CS · 6.9/m
이니쉬#KR2
Nidalee · Jungle
12 / 2 / 20
71.1% KP
39,529
26.5% share
17,901g
254 CS · 7.2/m
부부부#유튜브
Sylas · Mid
6 / 7 / 19
55.6% KP
31,957
21.4% share
14,852g
242 CS · 6.8/m
아이러니#KR1
Mel · ADC
15 / 7 / 13
62.2% KP
48,169
32.3% share
19,286g
289 CS · 8.1/m
Lv 05 세트 #KR1
Pyke · Support
10 / 10 / 15
55.6% KP
14,176
9.5% share
13,074g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
