Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 97 days ago
3 / 4 / 11
K / D / A
60.9%
Kill participation
735.4
Damage / min
13,312g
384.2 gold / min
35
16 placed · 2 cleared
236
6.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
3 / 4 / 11
60.9% KP
25,480
18.7% share
13,312g
236 CS · 6.8/m
유튜브 HamsterB0Y#구독좋아요
Jarvan IV · Jungle
4 / 13 / 10
60.9% KP
14,421
10.6% share
12,201g
193 CS · 5.6/m
CCCdda#OET
Syndra · Mid
2 / 7 / 9
47.8% KP
30,673
22.5% share
12,164g
244 CS · 7/m
변태 사이코#7474
Heimerdinger · ADC
12 / 5 / 8
87% KP
48,246
35.5% share
18,654g
269 CS · 7.8/m
제라스를 탄 유미#KR1
Yuumi · Support
2 / 3 / 18
87% KP
17,264
12.7% share
10,039g
16 CS · 0.5/m
Red side
Victory1Jiang#7777
Rumble · Top
5 / 7 / 13
56.3% KP
32,394
22.7% share
13,935g
244 CS · 7/m
Bean#커피빈
Lee Sin · Jungle
11 / 6 / 14
78.1% KP
33,009
23.1% share
17,391g
266 CS · 7.7/m
부부부#유튜브
Brand · Mid
7 / 3 / 13
62.5% KP
33,774
23.6% share
15,297g
278 CS · 8/m
펭 구#pen9u
Ezreal · ADC
5 / 2 / 8
40.6% KP
34,572
24.2% share
15,026g
233 CS · 6.7/m
구리구리멍텅구리#쉔결고리
Shen · Support
4 / 5 / 13
53.1% KP
9,120
6.4% share
10,683g
68 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
