Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 97 days ago
4 / 6 / 10
K / D / A
43.8%
Kill participation
790.2
Damage / min
9,413g
367.7 gold / min
24
11 placed · 4 cleared
167
6.5 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
4 / 6 / 10
43.8% KP
20,229
18.5% share
9,413g
167 CS · 6.5/m
nicksen#KR1
Zyra · Jungle
10 / 3 / 11
65.6% KP
29,790
27.3% share
13,961g
211 CS · 8.2/m
칸구리버드#LCK
Galio · Mid
4 / 6 / 8
37.5% KP
18,175
16.6% share
9,703g
175 CS · 6.8/m
Departures#Kami
Zeri · ADC
13 / 1 / 4
53.1% KP
31,847
29.2% share
18,067g
292 CS · 11.4/m
BRO Felix#1012
Rell · Support
1 / 2 / 19
62.5% KP
9,203
8.4% share
8,610g
27 CS · 1.1/m
Red side
Defeat天命一主宰一欺诈#MDKS
Mordekaiser · Top
9 / 8 / 3
66.7% KP
19,893
25.3% share
12,654g
169 CS · 6.6/m
Juhana#OMG
Qiyana · Jungle
0 / 7 / 6
33.3% KP
15,911
20.3% share
10,591g
191 CS · 7.5/m
Arise#4202
Yone · Mid
5 / 4 / 4
50% KP
21,071
26.8% share
11,533g
244 CS · 9.5/m
Cannabi#1015
Syndra · ADC
0 / 5 / 3
16.7% KP
6,872
8.7% share
8,081g
182 CS · 7.1/m
MihawK#1115
Camille · Support
4 / 8 / 5
50% KP
14,821
18.9% share
8,011g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
