Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 97 days ago
12 / 10 / 7
K / D / A
51.4%
Kill participation
1,068.2
Damage / min
19,496g
510.8 gold / min
31
17 placed · 2 cleared
263
6.9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
12 / 10 / 7
51.4% KP
40,771
30% share
19,496g
263 CS · 6.9/m
얼터너티브#333
Aatrox · Jungle
10 / 7 / 7
45.9% KP
26,772
19.7% share
17,967g
256 CS · 6.7/m
안녕 시간의 숲#LOL
Sylas · Mid
6 / 11 / 10
43.2% KP
21,669
16% share
14,256g
220 CS · 5.8/m
Creative Self#KR1
Ziggs · ADC
4 / 11 / 11
40.5% KP
31,256
23% share
17,344g
280 CS · 7.3/m
YoRu#KR7
Pantheon · Support
5 / 14 / 10
40.5% KP
15,379
11.3% share
13,125g
53 CS · 1.4/m
Red side
VictoryT1 Guardian#KR3
Rumble · Top
16 / 4 / 13
54.7% KP
64,769
33.2% share
18,541g
276 CS · 7.2/m
Aespa#Kari
Talon · Jungle
4 / 8 / 21
47.2% KP
36,968
19% share
18,703g
293 CS · 7.7/m
xinyanbajian#KR1
Akshan · Mid
10 / 8 / 13
43.4% KP
26,372
13.5% share
16,755g
244 CS · 6.4/m
노익스강#noex
Kai'Sa · ADC
12 / 10 / 13
47.2% KP
35,615
18.3% share
21,974g
321 CS · 8.4/m
의스장#0513
Skarner · Support
11 / 8 / 24
66% KP
31,107
16% share
15,854g
66 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
