Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 96 days ago
7 / 4 / 4
K / D / A
61.1%
Kill participation
1,045.7
Damage / min
10,957g
478.8 gold / min
33
12 placed · 2 cleared
183
8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
7 / 4 / 4
61.1% KP
23,929
36.9% share
10,957g
183 CS · 8/m
아카네 리제#정리제
Xin Zhao · Jungle
0 / 9 / 5
27.8% KP
8,307
12.8% share
7,505g
154 CS · 6.7/m
장판교에 선다#kr3
Locke · Mid
8 / 7 / 1
50% KP
16,608
25.6% share
9,574g
165 CS · 7.2/m
근육밀레니엄#KR33
Jhin · ADC
3 / 4 / 3
33.3% KP
11,012
17% share
11,466g
185 CS · 8.1/m
Anhuanhuan#huya
Thresh · Support
0 / 7 / 7
38.9% KP
4,982
7.7% share
5,626g
27 CS · 1.2/m
Red side
Victory첫째키아나여왕#KR1
Yone · Top
2 / 7 / 4
19.4% KP
11,138
14.2% share
9,210g
179 CS · 7.8/m
Opinio#1011
Lee Sin · Jungle
5 / 1 / 19
77.4% KP
17,094
21.7% share
11,833g
167 CS · 7.3/m
마루냥냥이#마루냥냥
Sylas · Mid
13 / 4 / 8
67.7% KP
27,222
34.6% share
11,633g
175 CS · 7.6/m
김민교 수제자#KR1
Cassiopeia · ADC
10 / 3 / 7
54.8% KP
15,130
19.2% share
11,913g
179 CS · 7.8/m
Reve#0909
Nautilus · Support
1 / 3 / 21
71% KP
8,057
10.2% share
7,215g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
