Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 95 days ago
2 / 6 / 2
K / D / A
40%
Kill participation
850.9
Damage / min
8,487g
386.7 gold / min
14
7 placed · 0 cleared
171
7.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory꿈이있어요#KR1
Darius · Top
4 / 2 / 3
19.4% KP
5,922
7.5% share
8,755g
153 CS · 7/m
Gun fire Angel#赎罪雨
Jarvan IV · Jungle
8 / 1 / 14
61.1% KP
12,095
15.4% share
11,453g
148 CS · 6.7/m
ΟυΟ#11111
Sylas · Mid
6 / 3 / 4
27.8% KP
18,580
23.6% share
10,438g
193 CS · 8.8/m
못 하는게 뭘까#KR1
Zeri · ADC
17 / 3 / 4
58.3% KP
33,020
42% share
15,585g
216 CS · 9.8/m
안녕하세요원이입니다잘부탁드려요#zena
Morgana · Support
1 / 1 / 23
66.7% KP
9,088
11.5% share
7,848g
13 CS · 0.6/m
Red side
Defeat태양물고기#6797
Gangplank · Top
2 / 6 / 2
40% KP
18,677
26.6% share
8,487g
171 CS · 7.8/m
마슈마로#마슈마로
Naafiri · Jungle
3 / 9 / 3
60% KP
8,760
12.5% share
7,637g
106 CS · 4.8/m
wdtde#1596
Diana · Mid
0 / 6 / 2
20% KP
10,738
15.3% share
6,166g
145 CS · 6.6/m
Perfect 1 game#KR1
Syndra · ADC
3 / 9 / 3
60% KP
15,645
22.2% share
9,313g
188 CS · 8.6/m
안산매콤딕강승찬#KR1
Senna · Support
2 / 6 / 5
70% KP
16,519
23.5% share
8,312g
58 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
