Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 95 days ago
14 / 8 / 5
K / D / A
46.3%
Kill participation
1,371.4
Damage / min
15,073g
489.4 gold / min
34
11 placed · 2 cleared
204
6.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
14 / 8 / 5
46.3% KP
42,240
26.7% share
15,073g
204 CS · 6.6/m
Who am I#0802
Hecarim · Jungle
7 / 4 / 11
43.9% KP
18,928
12% share
14,292g
247 CS · 8/m
첫째키아나여왕#KR1
Tristana · Mid
11 / 12 / 6
41.5% KP
39,201
24.8% share
13,421g
192 CS · 6.2/m
Jeff Yan#HYPE
Viktor · ADC
4 / 8 / 13
41.5% KP
37,226
23.6% share
14,028g
231 CS · 7.5/m
IlIlIlIl#8643
Skarner · Support
5 / 8 / 12
41.5% KP
20,471
13% share
10,753g
43 CS · 1.4/m
Red side
Victoryrad#kr3
Vayne · Top
2 / 12 / 7
22.5% KP
23,708
17% share
9,817g
156 CS · 5.1/m
Zac#KR1
Zac · Jungle
11 / 7 / 10
52.5% KP
24,855
17.9% share
14,977g
212 CS · 6.9/m
cccc#NICE
Katarina · Mid
15 / 9 / 15
75% KP
47,642
34.2% share
18,390g
201 CS · 6.5/m
HLE Gumayusi#VN29
Corki · ADC
11 / 6 / 11
55% KP
34,568
24.8% share
18,347g
276 CS · 9/m
earth ocean#KR0
Karma · Support
1 / 7 / 18
47.5% KP
8,464
6.1% share
8,797g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
