Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 95 days ago
4 / 6 / 9
K / D / A
38.2%
Kill participation
660.6
Damage / min
12,333g
456.5 gold / min
34
12 placed · 3 cleared
201
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat上路折磨王#88888
Camille · Top
9 / 9 / 4
50% KP
25,414
28.8% share
11,830g
181 CS · 6.7/m
ちいかわ#KR3
Vi · Jungle
4 / 8 / 7
42.3% KP
15,232
17.3% share
9,772g
131 CS · 4.8/m
触目惊心#0120
Orianna · Mid
3 / 4 / 5
30.8% KP
21,578
24.5% share
10,513g
243 CS · 9/m
issx#yao
Yunara · ADC
4 / 8 / 6
38.5% KP
18,713
21.2% share
10,746g
205 CS · 7.6/m
T1 에테르#1225
Shen · Support
6 / 5 / 9
57.7% KP
7,311
8.3% share
8,349g
20 CS · 0.7/m
Red side
Victory기리보이혁갓#아입니두
Jayce · Top
5 / 5 / 10
44.1% KP
28,467
23.6% share
13,886g
251 CS · 9.3/m
T1 Carim#0409
Lee Sin · Jungle
7 / 3 / 11
52.9% KP
12,815
10.6% share
13,196g
190 CS · 7/m
태양물고기#6797
Gangplank · Mid
4 / 6 / 9
38.2% KP
17,847
14.8% share
12,333g
201 CS · 7.4/m
Chang Min #KR1
Cassiopeia · ADC
13 / 4 / 4
50% KP
43,653
36.2% share
16,394g
269 CS · 10/m
아리도록#asd
Pantheon · Support
5 / 8 / 12
50% KP
17,911
14.8% share
10,259g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
