Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 94 days ago
5 / 2 / 5
K / D / A
33.3%
Kill participation
805.6
Damage / min
9,779g
478.2 gold / min
10
7 placed · 0 cleared
165
8.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
5 / 2 / 5
33.3% KP
16,474
21.3% share
9,779g
165 CS · 8.1/m
Sharvel#1102
Qiyana · Jungle
8 / 4 / 5
43.3% KP
16,867
21.8% share
11,577g
165 CS · 8.1/m
gynang#1234
Sylas · Mid
8 / 4 / 3
36.7% KP
18,637
24.1% share
9,412g
152 CS · 7.4/m
T1 Jinbeom#KR3
Syndra · ADC
2 / 3 / 6
26.7% KP
11,663
15.1% share
9,634g
206 CS · 10.1/m
YoRu#KR7
Pyke · Support
7 / 2 / 9
53.3% KP
13,652
17.7% share
8,887g
21 CS · 1/m
Red side
Defeatmashushu#KR1
Tristana · Top
1 / 8 / 5
40% KP
11,919
22.2% share
7,466g
170 CS · 8.3/m
Im noob777#777
Locke · Jungle
10 / 5 / 3
86.7% KP
15,611
29.1% share
11,555g
132 CS · 6.5/m
아래개#KR1
Ahri · Mid
3 / 6 / 1
26.7% KP
14,612
27.3% share
7,392g
161 CS · 7.9/m
bababaabam#KR1
Jhin · ADC
0 / 4 / 2
13.3% KP
5,731
10.7% share
8,220g
199 CS · 9.7/m
T1 에테르#1225
Elise · Support
1 / 8 / 9
66.7% KP
5,704
10.6% share
5,809g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
