Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 94 days ago
7 / 7 / 13
K / D / A
50%
Kill participation
785.4
Damage / min
15,004g
480.6 gold / min
27
13 placed · 2 cleared
259
8.3 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Rumble · Top
6 / 7 / 9
53.6% KP
32,035
30.1% share
14,393g
266 CS · 8.5/m
14小孩幻想赢对线#4453
Viego · Jungle
7 / 8 / 5
42.9% KP
15,373
14.4% share
13,552g
210 CS · 6.7/m
mashushu#KR1
Yone · Mid
3 / 5 / 8
39.3% KP
24,902
23.4% share
13,863g
284 CS · 9.1/m
Chang Min #KR1
Cassiopeia · ADC
6 / 11 / 6
42.9% KP
21,038
19.8% share
11,814g
187 CS · 6/m
happy#day14
Pyke · Support
6 / 9 / 14
71.4% KP
13,048
12.3% share
11,562g
20 CS · 0.6/m
Red side
Victory태양물고기#6797
Gangplank · Top
7 / 7 / 13
50% KP
24,519
20% share
15,004g
259 CS · 8.3/m
WBG招641950117#WBG
Qiyana · Jungle
18 / 6 / 11
72.5% KP
35,838
29.3% share
20,156g
231 CS · 7.4/m
new number #KR1
Twisted Fate · Mid
8 / 3 / 19
67.5% KP
30,872
25.2% share
18,724g
299 CS · 9.6/m
88nianzhanshen#zypp
Vayne · ADC
4 / 7 / 9
32.5% KP
20,719
16.9% share
13,617g
203 CS · 6.5/m
TheHank#Xhh
Rell · Support
3 / 5 / 31
85% KP
10,512
8.6% share
11,270g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
