Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 94 days ago
4 / 5 / 14
K / D / A
51.4%
Kill participation
793
Damage / min
11,083g
386.6 gold / min
17
13 placed · 0 cleared
169
5.9 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJ1U4#kr11
Gnar · Top
6 / 7 / 6
38.7% KP
24,822
24.8% share
12,510g
245 CS · 8.5/m
WBG Moham#lpl
Vi · Jungle
6 / 7 / 17
74.2% KP
19,689
19.6% share
11,997g
198 CS · 6.9/m
Qnayia#ztmy
Qiyana · Mid
3 / 7 / 10
41.9% KP
23,099
23% share
9,949g
168 CS · 5.9/m
Nightmare#КR1
Kai'Sa · ADC
14 / 7 / 4
58.1% KP
23,366
23.3% share
16,575g
222 CS · 7.7/m
T1 에테르#1225
Shen · Support
2 / 7 / 20
71% KP
9,278
9.3% share
8,058g
22 CS · 0.8/m
Red side
Victory태양물고기#6797
Gangplank · Top
4 / 5 / 14
51.4% KP
22,733
18.8% share
11,083g
169 CS · 5.9/m
OnPi#온 피
Sylas · Jungle
13 / 6 / 9
62.9% KP
23,848
19.7% share
14,619g
190 CS · 6.6/m
실험용계정11#kr00
Irelia · Mid
7 / 6 / 10
48.6% KP
20,366
16.8% share
13,511g
248 CS · 8.7/m
Robin#星期日
Syndra · ADC
10 / 3 / 13
65.7% KP
37,094
30.6% share
14,646g
216 CS · 7.5/m
홍부장#표지섭
Camille · Support
1 / 11 / 17
51.4% KP
16,987
14% share
8,918g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
