Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 94 days ago
16 / 4 / 11
K / D / A
60%
Kill participation
1,554.1
Damage / min
19,949g
637.3 gold / min
30
11 placed · 0 cleared
250
8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat남탓필패#KR1
Darius · Top
1 / 13 / 5
15.8% KP
13,851
11.9% share
9,794g
159 CS · 5.1/m
KIRINJI#0826
Locke · Jungle
13 / 6 / 8
55.3% KP
34,556
29.6% share
16,703g
236 CS · 7.5/m
역대급천사귀요미뽀짝지유#실물판
Vladimir · Mid
1 / 8 / 9
26.3% KP
20,346
17.5% share
10,926g
236 CS · 7.5/m
Plain Jane#0703
Kai'Sa · ADC
14 / 8 / 8
57.9% KP
32,672
28% share
20,455g
281 CS · 9/m
선넘어가는중#KR1
Pyke · Support
9 / 10 / 12
55.3% KP
15,127
13% share
11,204g
22 CS · 0.7/m
Red side
Victory태양물고기#6797
Gangplank · Top
16 / 4 / 11
60% KP
48,644
34.4% share
19,949g
250 CS · 8/m
Goldc#2004
Olaf · Jungle
6 / 5 / 13
42.2% KP
21,705
15.4% share
14,989g
232 CS · 7.4/m
Sutol3107#1119
Syndra · Mid
6 / 7 / 9
33.3% KP
28,479
20.2% share
12,457g
240 CS · 7.7/m
국밥세트#KR1
Sett · ADC
13 / 11 / 10
51.1% KP
29,979
21.2% share
15,408g
164 CS · 5.2/m
세라핑#aery
Seraphine · Support
4 / 11 / 21
55.6% KP
12,414
8.8% share
10,574g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
