Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 91 days ago
4 / 6 / 4
K / D / A
42.1%
Kill participation
850.6
Damage / min
10,227g
367.7 gold / min
22
10 placed · 1 cleared
192
6.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydlfuwls#123
Ambessa · Top
9 / 1 / 2
32.4% KP
20,693
23.6% share
15,093g
268 CS · 9.6/m
Opinio#1011
Lee Sin · Jungle
7 / 5 / 12
55.9% KP
16,924
19.3% share
12,581g
187 CS · 6.7/m
Arise#4202
Cassiopeia · Mid
8 / 5 / 7
44.1% KP
21,344
24.4% share
13,124g
244 CS · 8.8/m
心若不羁路亦无涯#2003
Swain · ADC
5 / 5 / 12
50% KP
13,558
15.5% share
12,643g
205 CS · 7.4/m
burny#6911
Jax · Support
5 / 3 / 16
61.8% KP
15,088
17.2% share
10,589g
33 CS · 1.2/m
Red side
Defeat태양물고기#6797
Gangplank · Top
4 / 6 / 4
42.1% KP
23,660
23.7% share
10,227g
192 CS · 6.9/m
뿌영환#KR03
Qiyana · Jungle
6 / 10 / 4
52.6% KP
18,459
18.5% share
10,356g
142 CS · 5.1/m
쿠루미 노아#963
Sylas · Mid
2 / 6 / 9
57.9% KP
10,533
10.6% share
9,101g
185 CS · 6.7/m
은여하#1103
Syndra · ADC
5 / 4 / 7
63.2% KP
32,307
32.4% share
13,226g
267 CS · 9.6/m
douyinsen#sen
Vex · Support
2 / 8 / 10
63.2% KP
14,727
14.8% share
7,559g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
