Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 91 days ago
5 / 6 / 10
K / D / A
41.7%
Kill participation
706.8
Damage / min
11,847g
409 gold / min
21
13 placed · 1 cleared
182
6.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatburny#6911
Aatrox · Top
6 / 3 / 3
33.3% KP
17,222
17.7% share
12,665g
235 CS · 8.1/m
사랑합니다#K T
Lee Sin · Jungle
7 / 8 / 11
66.7% KP
22,473
23.1% share
12,538g
155 CS · 5.4/m
숟가락귀환#KR1
Orianna · Mid
4 / 7 / 10
51.9% KP
20,136
20.7% share
11,253g
221 CS · 7.6/m
오 늘#뭐먹지
Syndra · ADC
5 / 7 / 6
40.7% KP
26,808
27.6% share
12,933g
224 CS · 7.7/m
유준엽두루치기#321
Pyke · Support
5 / 11 / 10
55.6% KP
10,513
10.8% share
8,921g
25 CS · 0.9/m
Red side
Victory태양물고기#6797
Gangplank · Top
5 / 6 / 10
41.7% KP
20,473
16.9% share
11,847g
182 CS · 6.3/m
이화작용#КR1
Hecarim · Jungle
13 / 4 / 15
77.8% KP
35,421
29.3% share
17,664g
280 CS · 9.7/m
대받본입니다#KR123
Twisted Fate · Mid
8 / 8 / 11
52.8% KP
23,921
19.8% share
13,755g
217 CS · 7.5/m
귀엽기만 하면 안 되나요#ฅ ฅ
Xerath · ADC
6 / 4 / 12
50% KP
27,830
23% share
13,715g
213 CS · 7.4/m
NinjaKiwi#KoR
Bard · Support
4 / 5 / 17
58.3% KP
13,400
11.1% share
9,426g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
