Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 87 days ago
6 / 6 / 6
K / D / A
63.2%
Kill participation
979
Damage / min
10,518g
441 gold / min
19
12 placed · 1 cleared
186
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音PandaC#PANDA
Renekton · Top
3 / 2 / 10
32.5% KP
13,649
13.9% share
10,556g
216 CS · 9.1/m
凡不能毁灭我的必使我更强大#MUTE
Graves · Jungle
16 / 5 / 11
67.5% KP
26,143
26.6% share
15,744g
197 CS · 8.3/m
칼날부리#1101
Naafiri · Mid
12 / 5 / 8
50% KP
26,796
27.2% share
12,894g
147 CS · 6.2/m
김국어#S T
Mel · ADC
4 / 3 / 8
30% KP
16,745
17% share
11,460g
208 CS · 8.7/m
zero#lsx
Camille · Support
5 / 4 / 16
52.5% KP
15,027
15.3% share
9,216g
25 CS · 1/m
Red side
Defeat태양물고기#6797
Gangplank · Top
6 / 6 / 6
63.2% KP
23,349
30.5% share
10,518g
186 CS · 7.8/m
MihawK#1115
Sylas · Jungle
4 / 7 / 8
63.2% KP
16,516
21.6% share
9,019g
136 CS · 5.7/m
EinmalIstKeinmal#free
Kayle · Mid
6 / 9 / 4
52.6% KP
15,366
20.1% share
11,975g
180 CS · 7.5/m
이오가왜있죠#KR1
Yunara · ADC
1 / 11 / 3
21.1% KP
11,036
14.4% share
9,161g
166 CS · 7/m
ASAN#KR99
Nautilus · Support
2 / 7 / 10
63.2% KP
10,251
13.4% share
7,467g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
