Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 81 days ago
7 / 5 / 14
K / D / A
63.6%
Kill participation
989.4
Damage / min
12,336g
464.6 gold / min
30
12 placed · 3 cleared
183
6.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
7 / 5 / 14
63.6% KP
26,269
22.6% share
12,336g
183 CS · 6.9/m
Uranus#kr08
Lee Sin · Jungle
12 / 0 / 13
75.8% KP
31,196
26.9% share
14,324g
224 CS · 8.4/m
라후니#KR69
Twisted Fate · Mid
7 / 3 / 11
54.5% KP
25,497
22% share
13,134g
214 CS · 8.1/m
카리나#애교용
Katarina · ADC
7 / 8 / 8
45.5% KP
24,483
21.1% share
12,834g
195 CS · 7.3/m
상상의 너머#KR1
Taric · Support
0 / 7 / 25
75.8% KP
8,573
7.4% share
8,794g
35 CS · 1.3/m
Red side
Defeat04년생원숭이띠#1111
Zaahen · Top
5 / 8 / 2
30.4% KP
23,645
27.9% share
11,287g
212 CS · 8/m
Witt#123
Pantheon · Jungle
8 / 7 / 5
56.5% KP
15,972
18.8% share
10,098g
132 CS · 5/m
웅키치#KR1
Sylas · Mid
5 / 5 / 4
39.1% KP
17,353
20.4% share
8,910g
171 CS · 6.4/m
이토시 사에#2004
Lucian · ADC
3 / 5 / 9
52.2% KP
21,184
25% share
11,995g
227 CS · 8.5/m
YoRu#KR7
Alistar · Support
2 / 8 / 13
65.2% KP
6,727
7.9% share
7,261g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
