Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 74 days ago
3 / 6 / 2
K / D / A
38.5%
Kill participation
947.6
Damage / min
8,950g
394.3 gold / min
15
8 placed · 0 cleared
153
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
3 / 6 / 2
38.5% KP
21,510
31% share
8,950g
153 CS · 6.7/m
민깡패#KR1
Karthus · Jungle
3 / 10 / 2
38.5% KP
11,683
16.8% share
8,748g
135 CS · 5.9/m
Katana#0527
Vladimir · Mid
1 / 5 / 1
15.4% KP
13,030
18.8% share
7,651g
194 CS · 8.5/m
love draco#DRACO
Fiora · ADC
3 / 10 / 2
38.5% KP
13,617
19.6% share
9,475g
149 CS · 6.6/m
태식이#영국남자
Sylas · Support
3 / 7 / 2
38.5% KP
9,553
13.8% share
8,121g
57 CS · 2.5/m
Red side
VictoryBRO nonnein#0320
Aatrox · Top
3 / 2 / 2
13.2% KP
11,660
12.5% share
10,676g
201 CS · 8.9/m
첫눈이 내리면 좋겠어#2009
Shyvana · Jungle
14 / 1 / 4
47.4% KP
20,435
21.9% share
15,578g
234 CS · 10.3/m
OnPi#온 피
Irelia · Mid
4 / 5 / 3
18.4% KP
17,408
18.7% share
10,650g
237 CS · 10.4/m
성진이는머머뤼#123
Sivir · ADC
13 / 2 / 9
57.9% KP
36,488
39.2% share
16,264g
227 CS · 10/m
osu#KR1
Thresh · Support
4 / 3 / 20
63.2% KP
7,201
7.7% share
8,734g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
