Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 70 days ago
6 / 10 / 6
K / D / A
33.3%
Kill participation
586.9
Damage / min
11,066g
406.1 gold / min
17
10 placed · 1 cleared
128
4.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThisisbear#Thisb
Volibear · Top
6 / 7 / 7
41.9% KP
17,891
18% share
12,800g
227 CS · 8.3/m
xiaofang#qaq
Naafiri · Jungle
7 / 7 / 9
51.6% KP
26,214
26.4% share
12,226g
185 CS · 6.8/m
오케이션#강민오우
Locke · Mid
8 / 8 / 8
51.6% KP
17,631
17.7% share
12,395g
157 CS · 5.8/m
문어아사랑해I#KR1
Viktor · ADC
7 / 6 / 8
48.4% KP
27,378
27.6% share
13,255g
230 CS · 8.4/m
bai se zh1 chuan#qwe1
Bard · Support
3 / 8 / 14
54.8% KP
10,231
10.3% share
8,609g
28 CS · 1/m
Red side
Victory태양물고기#6797
Gangplank · Top
6 / 10 / 6
33.3% KP
15,992
14% share
11,066g
128 CS · 4.7/m
yushen#2008
Vi · Jungle
7 / 4 / 12
52.8% KP
17,836
15.6% share
12,408g
159 CS · 5.8/m
NS Calix#KR11
Syndra · Mid
3 / 6 / 14
47.2% KP
26,584
23.3% share
12,989g
258 CS · 9.5/m
중승민#중센조
Ezreal · ADC
16 / 7 / 7
63.9% KP
34,137
29.9% share
18,691g
245 CS · 9/m
Faker#구라티
Shen · Support
4 / 4 / 20
66.7% KP
19,462
17.1% share
10,094g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
