Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 69 days ago
14 / 2 / 11
K / D / A
67.6%
Kill participation
1,568.4
Damage / min
17,702g
547.2 gold / min
27
15 placed · 1 cleared
261
8.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat기리보이혁갓#아입니두
Yasuo · Top
3 / 14 / 1
11.1% KP
17,307
14.1% share
11,453g
269 CS · 8.3/m
Hide on Ksante#소 중
Sylas · Jungle
5 / 6 / 13
50% KP
21,157
17.2% share
12,526g
195 CS · 6/m
趙泳勳#0521
Zed · Mid
12 / 5 / 10
61.1% KP
42,427
34.5% share
15,754g
269 CS · 8.3/m
Maybefff#0320
Kai'Sa · ADC
14 / 6 / 3
47.2% KP
31,105
25.3% share
18,943g
270 CS · 8.3/m
YOUSONOJAM#KR1
Shen · Support
2 / 6 / 22
66.7% KP
11,102
9% share
10,118g
37 CS · 1.1/m
Red side
Victory태양물고기#6797
Gangplank · Top
14 / 2 / 11
67.6% KP
50,739
30.7% share
17,702g
261 CS · 8.1/m
개초봅#1111
Zyra · Jungle
4 / 5 / 14
48.6% KP
29,649
17.9% share
14,195g
238 CS · 7.4/m
아 니#kr101
Naafiri · Mid
10 / 7 / 13
62.2% KP
40,996
24.8% share
14,500g
205 CS · 6.3/m
날쌘 화살 신태민#FA1
Yunara · ADC
6 / 8 / 11
45.9% KP
24,590
14.9% share
18,662g
332 CS · 10.3/m
HLE Achael#07118
Camille · Support
3 / 14 / 14
45.9% KP
19,306
11.7% share
10,939g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
