Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 68 days ago
18 / 6 / 11
K / D / A
61.7%
Kill participation
1,470.5
Damage / min
16,405g
547.1 gold / min
21
5 placed · 3 cleared
189
6.3 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
18 / 6 / 11
61.7% KP
44,089
28.7% share
16,405g
189 CS · 6.3/m
아메키라노#ICE
Sylas · Jungle
10 / 3 / 19
61.7% KP
36,834
24% share
18,157g
247 CS · 8.2/m
HLE Buddy#5812
Ezreal · Mid
13 / 6 / 10
48.9% KP
45,457
29.6% share
14,598g
222 CS · 7.4/m
YOUSONOJAM#KR1
Kai'Sa · ADC
6 / 8 / 8
29.8% KP
20,199
13.1% share
14,844g
229 CS · 7.6/m
Moe3#Mio
Rakan · Support
0 / 6 / 33
70.2% KP
7,039
4.6% share
9,906g
28 CS · 0.9/m
Red side
Defeatpuppyxi#1123
Gwen · Top
5 / 14 / 9
48.3% KP
24,759
19.6% share
11,125g
188 CS · 6.3/m
pingulee#CN1
Xin Zhao · Jungle
1 / 9 / 13
48.3% KP
19,863
15.8% share
10,408g
182 CS · 6.1/m
얼러리뚱땅#KR33
Akali · Mid
11 / 10 / 6
58.6% KP
33,634
26.7% share
16,152g
233 CS · 7.8/m
Kyrie#buddy
Yunara · ADC
11 / 9 / 6
58.6% KP
40,459
32.1% share
17,370g
257 CS · 8.6/m
98天才#zz99
Lulu · Support
1 / 5 / 18
65.5% KP
7,323
5.8% share
8,634g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
