Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 65 days ago
9 / 9 / 24
K / D / A
71.7%
Kill participation
1,256.5
Damage / min
18,640g
461.4 gold / min
49
14 placed · 2 cleared
262
6.5 CS / min
Objective control
4
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatthemmixao#2008
Jayce · Top
7 / 11 / 15
43.1% KP
35,728
18.8% share
16,257g
288 CS · 7.1/m
haerin#하이린
Lee Sin · Jungle
16 / 9 / 17
64.7% KP
46,028
24.2% share
20,409g
268 CS · 6.6/m
마루냥냥이#마루냥냥
Sylas · Mid
12 / 8 / 14
51% KP
41,757
21.9% share
16,724g
248 CS · 6.1/m
Xbear7#777
Lucian · ADC
15 / 10 / 14
56.9% KP
55,604
29.2% share
24,519g
346 CS · 8.6/m
김하콩#하 리
Yuumi · Support
1 / 8 / 31
62.7% KP
11,363
6% share
11,825g
16 CS · 0.4/m
Red side
Victory태양물고기#6797
Gangplank · Top
9 / 9 / 24
71.7% KP
50,762
25.2% share
18,640g
262 CS · 6.5/m
Zac#KR1
Zac · Jungle
6 / 8 / 27
71.7% KP
28,435
14.1% share
17,166g
268 CS · 6.6/m
Amanezora#zzzz
Locke · Mid
23 / 6 / 15
82.6% KP
49,567
24.6% share
23,959g
278 CS · 6.9/m
Rainy day#0808
Ezreal · ADC
3 / 13 / 19
47.8% KP
50,519
25.1% share
17,235g
324 CS · 8/m
Trick the brain#졸귀탱하냥
Camille · Support
5 / 15 / 21
56.5% KP
21,929
10.9% share
13,750g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
