Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 63 days ago
1 / 12 / 4
K / D / A
35.7%
Kill participation
674.3
Damage / min
7,398g
332.2 gold / min
16
8 placed · 1 cleared
148
6.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
1 / 12 / 4
35.7% KP
15,015
20% share
7,398g
148 CS · 6.6/m
Ghost#올라갑니다
Maokai · Jungle
2 / 10 / 5
50% KP
17,037
22.7% share
7,888g
101 CS · 4.5/m
Headshrinker#KR1
Viktor · Mid
4 / 6 / 0
28.6% KP
15,885
21.2% share
9,198g
188 CS · 8.4/m
DK Smash#KR7
Jhin · ADC
6 / 3 / 2
57.1% KP
15,822
21.1% share
10,950g
202 CS · 9.1/m
정 진#이용승
Karma · Support
1 / 8 / 9
71.4% KP
11,250
15% share
6,793g
23 CS · 1/m
Red side
Victorysongman#KR11
Irelia · Top
13 / 3 / 8
53.8% KP
26,415
30% share
13,959g
237 CS · 10.6/m
柳智敏#2849
Jarvan IV · Jungle
10 / 2 / 8
46.2% KP
9,047
10.3% share
11,193g
139 CS · 6.2/m
Odysseus#KR131
Taliyah · Mid
5 / 1 / 7
30.8% KP
17,935
20.4% share
9,071g
167 CS · 7.5/m
중승민#중센조
Caitlyn · ADC
9 / 5 / 4
33.3% KP
19,547
22.2% share
12,187g
190 CS · 8.5/m
Imagine Legends#KR1
Elise · Support
2 / 3 / 16
46.2% KP
15,089
17.1% share
8,213g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
