Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 59 days ago
5 / 3 / 12
K / D / A
54.8%
Kill participation
1,043.1
Damage / min
10,595g
419.6 gold / min
19
13 placed · 1 cleared
163
6.5 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
5 / 3 / 12
54.8% KP
26,338
26.9% share
10,595g
163 CS · 6.5/m
qwerdfb#qvq
Viego · Jungle
11 / 3 / 9
64.5% KP
20,583
21% share
14,440g
176 CS · 7/m
芋圆波波#啵 啵
Vex · Mid
12 / 2 / 10
71% KP
26,643
27.2% share
12,942g
189 CS · 7.5/m
내가 틀릴 수도 있습니다#KR7
Ezreal · ADC
3 / 4 / 5
25.8% KP
16,119
16.5% share
10,502g
187 CS · 7.4/m
late#1772
Nasus · Support
0 / 6 / 14
45.2% KP
8,147
8.3% share
6,817g
23 CS · 0.9/m
Red side
Defeat어색했#7766
Camille · Top
5 / 7 / 2
38.9% KP
20,047
25.5% share
9,907g
201 CS · 8/m
No longer love#KR1
Kindred · Jungle
2 / 6 / 5
38.9% KP
13,961
17.8% share
9,312g
179 CS · 7.1/m
AKALKING#아칼링아님
Akali · Mid
2 / 5 / 2
22.2% KP
10,027
12.8% share
8,132g
145 CS · 5.7/m
xiaofang#qaq
Sivir · ADC
3 / 5 / 4
38.9% KP
18,727
23.8% share
12,515g
228 CS · 9/m
Chenx1#hope
Elise · Support
6 / 8 / 7
72.2% KP
15,829
20.1% share
9,387g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
