Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 54 days ago
1 / 6 / 5
K / D / A
21.4%
Kill participation
583.6
Damage / min
9,560g
300.3 gold / min
37
10 placed · 4 cleared
178
5.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Malphite · Top
1 / 6 / 5
21.4% KP
18,577
16.7% share
9,560g
178 CS · 5.6/m
무한hohoho#KR1
Camille · Jungle
11 / 8 / 8
67.9% KP
28,291
25.4% share
14,261g
170 CS · 5.3/m
CCCdda#OET
Orianna · Mid
7 / 6 / 11
64.3% KP
27,298
24.5% share
13,551g
281 CS · 8.8/m
xiaoyou#1231
Aphelios · ADC
8 / 8 / 5
46.4% KP
28,782
25.9% share
17,510g
321 CS · 10.1/m
不过是小小波折罢了#hwei
Thresh · Support
1 / 8 / 19
71.4% KP
8,259
7.4% share
8,793g
30 CS · 0.9/m
Red side
VictoryIC1101#KR1
Gangplank · Top
11 / 3 / 11
61.1% KP
28,134
23% share
15,979g
225 CS · 7.1/m
sirius#6507
Bel'Veth · Jungle
11 / 3 / 9
55.6% KP
25,133
20.6% share
17,751g
279 CS · 8.8/m
Ivory#1012
Sylas · Mid
6 / 8 / 11
47.2% KP
26,692
21.8% share
14,194g
221 CS · 6.9/m
Jeff Yan#HYPE
Zeri · ADC
6 / 5 / 9
41.7% KP
31,184
25.5% share
17,491g
297 CS · 9.3/m
抖音小阿鬼#Mio韩服
Galio · Support
2 / 9 / 20
61.1% KP
11,045
9% share
10,397g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
