Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 53 days ago
5 / 8 / 16
K / D / A
56.8%
Kill participation
1,098.9
Damage / min
13,557g
423 gold / min
26
16 placed · 0 cleared
215
6.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
5 / 8 / 16
56.8% KP
35,220
27.6% share
13,557g
215 CS · 6.7/m
JUGKING#JUG7
Rengar · Jungle
6 / 4 / 12
48.6% KP
22,776
17.8% share
15,562g
282 CS · 8.8/m
Betelgeuse#68553
Syndra · Mid
15 / 3 / 5
54.1% KP
29,572
23.2% share
16,614g
279 CS · 8.7/m
kikoeteru#123
Tristana · ADC
10 / 6 / 6
43.2% KP
29,600
23.2% share
17,479g
269 CS · 8.4/m
Zzk#asdf
Leona · Support
1 / 5 / 17
48.6% KP
10,456
8.2% share
9,185g
32 CS · 1/m
Red side
DefeatAthene#lll
Gragas · Top
3 / 11 / 6
34.6% KP
22,742
22.7% share
11,214g
244 CS · 7.6/m
s22s#Miss
Graves · Jungle
9 / 7 / 7
61.5% KP
24,892
24.9% share
15,193g
232 CS · 7.2/m
EPG 카이조쿠단#로 저
Orianna · Mid
4 / 5 / 7
42.3% KP
18,270
18.2% share
12,427g
287 CS · 9/m
Reze#KR44
Jhin · ADC
9 / 7 / 8
65.4% KP
28,258
28.2% share
16,518g
269 CS · 8.4/m
bababaabam#KR1
Alistar · Support
1 / 7 / 15
61.5% KP
5,999
6% share
8,639g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
