Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 53 days ago
9 / 3 / 7
K / D / A
45.7%
Kill participation
1,051.1
Damage / min
12,451g
474.6 gold / min
29
10 placed · 0 cleared
210
8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat小灿灿#xyr
Riven · Top
5 / 6 / 1
35.3% KP
15,395
17.6% share
12,057g
201 CS · 7.7/m
첫눈이 내리면 좋겠어#2009
Lee Sin · Jungle
5 / 6 / 3
47.1% KP
12,436
14.2% share
11,052g
199 CS · 7.6/m
EPG 카이조쿠단#쿠 마
Ryze · Mid
2 / 4 / 3
29.4% KP
25,816
29.5% share
11,284g
255 CS · 9.7/m
DouyuTV 050899#KR1
Vel'Koz · ADC
4 / 8 / 5
52.9% KP
28,328
32.3% share
11,324g
214 CS · 8.2/m
天空落下雨#727
Alistar · Support
1 / 11 / 9
58.8% KP
5,674
6.5% share
7,088g
25 CS · 1/m
Red side
Victory태양물고기#6797
Gangplank · Top
9 / 3 / 7
45.7% KP
27,575
26.2% share
12,451g
210 CS · 8/m
샷건치다가손목에골절난강지혁#GEN
Graves · Jungle
4 / 5 / 17
60% KP
17,160
16.3% share
11,641g
173 CS · 6.6/m
雨月熙#Fight
Vladimir · Mid
11 / 2 / 5
45.7% KP
27,115
25.8% share
12,087g
196 CS · 7.5/m
행복은 곁에 있다#0202
Kai'Sa · ADC
11 / 3 / 7
51.4% KP
22,238
21.2% share
14,802g
250 CS · 9.5/m
들개처럼#KR1
Nautilus · Support
0 / 4 / 25
71.4% KP
10,963
10.4% share
8,136g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
