Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 52 days ago
8 / 2 / 12
K / D / A
55.6%
Kill participation
1,651.1
Damage / min
16,364g
525.9 gold / min
34
13 placed · 5 cleared
275
8.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
8 / 2 / 12
55.6% KP
51,377
32.6% share
16,364g
275 CS · 8.8/m
릴 딕#man
Elise · Jungle
6 / 11 / 14
55.6% KP
20,273
12.9% share
13,532g
163 CS · 5.2/m
요네 go home#xxxww
Hwei · Mid
5 / 7 / 13
50% KP
26,581
16.9% share
12,724g
206 CS · 6.6/m
원 짱#KR2
Kai'Sa · ADC
16 / 4 / 7
63.9% KP
49,514
31.4% share
22,894g
300 CS · 9.6/m
그저 빈#2001
Rell · Support
1 / 9 / 24
69.4% KP
9,819
6.2% share
10,260g
36 CS · 1.2/m
Red side
Defeat마루카와껌#100원
Anivia · Top
6 / 8 / 8
42.4% KP
29,457
22.5% share
13,270g
287 CS · 9.2/m
ekffur#kr2
Talon · Jungle
10 / 6 / 8
54.5% KP
27,875
21.3% share
15,185g
221 CS · 7.1/m
자다가일어나서하악질하는박쿠키#ฅ ฅ
Galio · Mid
6 / 5 / 9
45.5% KP
20,738
15.8% share
12,508g
225 CS · 7.2/m
Fluffy#qwe
Ezreal · ADC
7 / 9 / 7
42.4% KP
38,909
29.7% share
15,739g
271 CS · 8.7/m
Celine#KR33
Karma · Support
4 / 8 / 17
63.6% KP
14,158
10.8% share
9,927g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
